Sumo Digital
Dead Space: Ignition
Dead Space Ignition is a followup to Dead Space 2, set between the two main games. The game takes the form of what executive producer Steve Papoutsis describes as an "interactive comic-style game" and is written by Antony Johnston, the writer of the Dead Space games and comic book series.
- Released
- 12 October 2010
- Developer
- Sumo Digital
- Publisher
- Electronic Arts
- Perspective
- First person
- Age rating
- PEGI 18 · ESRB M
- Platforms
- PlayStation 3 · Xbox 360
- Genres
- Puzzle · Adventure
- 48
- Player rating
- 40
- Critic rating
- 16
- Ratings counted
Dead Space: Ignition
The story
An engineer named Franco Delile and his partner Sarah are called to fix an elevator on the Sprawl (a space station of a shard of Titan, one of Saturn's moons that was "planet-cracked"), only to discover evidence of sabotage. They are then called to fix a computer mainframe, again finding that the damage was intentional. While traveling between jobs, they hear distant screams and investigate, only to encounter people being attacked by grotesque monstrosities dubbed "Necromorphs." Franco and Sarah escape using the tram. From there on, they are sent across the Sprawl in an increasingly desperate attempt to repair station systems and assist other survivors, all the while under attack by Necromorphs. Depending on the player's choices, Sarah may be killed by asphyxiation, Necromorphs, or by Franco after receiving a coded message; he may be a Unitologist. The story ends with Franco reaching the Sprawl hospital, and reviving the comatose Isaac Clarke, leading up to the opening scene of Dead Space 2.
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Key facts
Platforms
Game modes
- Single player
- Multiplayer
Themes
- Action
- Science fiction
- Horror
Dead Space: Ignition
Trailer
Dead Space: Ignition
Screenshots
Dead Space: Ignition
Platform releases
- PlayStation 3
- 12 October 2010
- Xbox 360
- 12 October 2010
Dead Space: Ignition
Official pages
Series
Dead Space
Dead Space: Ignition