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Dead Space: Ignition

Sumo Digital

Dead Space: Ignition

Dead Space Ignition is a followup to Dead Space 2, set between the two main games. The game takes the form of what executive producer Steve Papoutsis describes as an "interactive comic-style game" and is written by Antony Johnston, the writer of the Dead Space games and comic book series.

Released
12 October 2010
Developer
Sumo Digital
Publisher
Electronic Arts
Perspective
First person
Age rating
PEGI 18 · ESRB M
Platforms
PlayStation 3 · Xbox 360
Genres
Puzzle · Adventure
48
Player rating
40
Critic rating
16
Ratings counted

Dead Space: Ignition

The story

An engineer named Franco Delile and his partner Sarah are called to fix an elevator on the Sprawl (a space station of a shard of Titan, one of Saturn's moons that was "planet-cracked"), only to discover evidence of sabotage. They are then called to fix a computer mainframe, again finding that the damage was intentional. While traveling between jobs, they hear distant screams and investigate, only to encounter people being attacked by grotesque monstrosities dubbed "Necromorphs." Franco and Sarah escape using the tram. From there on, they are sent across the Sprawl in an increasingly desperate attempt to repair station systems and assist other survivors, all the while under attack by Necromorphs. Depending on the player's choices, Sarah may be killed by asphyxiation, Necromorphs, or by Franco after receiving a coded message; he may be a Unitologist. The story ends with Franco reaching the Sprawl hospital, and reviving the comatose Isaac Clarke, leading up to the opening scene of Dead Space 2.

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Key facts

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Dead Space: Ignition

Trailer

Dead Space: Ignition

Screenshots

Dead Space: Ignition

Platform releases

PlayStation 3
12 October 2010
Xbox 360
12 October 2010

Dead Space: Ignition

Official pages

Series

Dead Space

Dead Space: Ignition

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