Frontier Developments
RollerCoaster Tycoon
The premise of the game is to complete a series of preset scenarios by successfully building and maintaining amusement parks through business ownership as a theme park entrepreneur. The key to any park is building a large amount and diverse range of rides for the visitors. Players can choose from dozens of roller coaster types and can also build log flumes, carousels, bumper cars, haunted houses, go karts, ferris wheels, and swinging ships, among other rides. The intensity and type of rides must be balanced, as visitors' preferences vary significantly from person to person. For example, some guests prefer exciting rides and have high nausea tolerance levels, while other guests are just the opposite.
- Released
- 31 March 1999
- Developer
- Frontier Developments
- Publisher
- Hasbro Interactive
- Perspective
- Bird view / Isometric
- Age rating
- ESRB E
- Platforms
- Xbox · PC (Microsoft Windows)
- Genres
- Simulator · Strategy
- Also known as
- RCT
- 83
- Player rating
- 83
- Critic rating
- 227
- Ratings counted
RollerCoaster Tycoon
Quick answers
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Key facts
Platforms
Game modes
- Single player
Themes
- Business
- Sandbox
RollerCoaster Tycoon
Trailer
RollerCoaster Tycoon
Screenshots
RollerCoaster Tycoon
Platform releases
- PC (Microsoft Windows)
- 31 March 1999
- Xbox
- 25 March 2003
RollerCoaster Tycoon
Official pages
RollerCoaster Tycoon