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RollerCoaster Tycoon

Frontier Developments

RollerCoaster Tycoon

The premise of the game is to complete a series of preset scenarios by successfully building and maintaining amusement parks through business ownership as a theme park entrepreneur. The key to any park is building a large amount and diverse range of rides for the visitors. Players can choose from dozens of roller coaster types and can also build log flumes, carousels, bumper cars, haunted houses, go karts, ferris wheels, and swinging ships, among other rides. The intensity and type of rides must be balanced, as visitors' preferences vary significantly from person to person. For example, some guests prefer exciting rides and have high nausea tolerance levels, while other guests are just the opposite.

Released
31 March 1999
Developer
Frontier Developments
Publisher
Hasbro Interactive
Perspective
Bird view / Isometric
Age rating
ESRB E
Platforms
Xbox · PC (Microsoft Windows)
Genres
Simulator · Strategy
Also known as
RCT
83
Player rating
83
Critic rating
227
Ratings counted

RollerCoaster Tycoon

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RollerCoaster Tycoon

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RollerCoaster Tycoon

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RollerCoaster Tycoon

Platform releases

PC (Microsoft Windows)
31 March 1999
Xbox
25 March 2003

RollerCoaster Tycoon

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RollerCoaster Tycoon

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