Capcom
Super Street Fighter II Turbo
Super Street Fighter II Turbo, released in Japan as Super Street Fighter II X: Grand Master Challenge, is a competitive fighting game released for the arcades by Capcom in 1994. It is the fifth installment in the Street Fighter II sub-series of Street Fighter games, following Super Street Fighter II: The New Challengers. Like its predecessor, it ran on the CP System II hardware. Super Turbo introduced several new gameplay mechanics not present in previous versions of Street Fighter II, including the addition of Super Combos and air combos. It also introduced the secret character Akuma, who would go on to become a recurring character in later Street Fighter installments and other Capcom fighting games. Super Turbo was originally ported to the 3DO Interactive Multiplayer, followed by the PlayStation and Sega Saturn (under the title of Super Street Fighter II Turbo: The Ultimate Championship) as part of the Street Fighter Collection, and for the Dreamcast in Japan under the title of Super Street Fighter II X for Matching Service. A remake of the game was released for the PlayStation 3 and Xbox 360 titled Super Street Fighter II Turbo HD Remix.
- Released
- 23 March 1994
- Developer
- Capcom
- Publisher
- Matsushita Electric Industrial
- Engine
- CP System II (CPS-2)
- Perspective
- Side view
- Age rating
- ESRB T
- Platforms
- Arcade · Amiga CD32 · 3DO Interactive Multiplayer · DOS · Amiga
- Genres
- Fighting
- Also known as
- SSF2T · SSFIIT · Super Street Fighter 2 Turbo · Super Street Fighter II Turbo: The Ultimate Championship · Super Street Fighter II X: Grand Master Challenge
- 83
- Player rating
- 72
- Ratings counted
Super Street Fighter II Turbo
How long to beat
- Main story
- 1 h
- Main + extras
- 1 h
- Completionist
- 3 h
Browse
Key facts
Platforms
Game modes
- Single player
- Multiplayer
Themes
- Action
Super Street Fighter II Turbo
Screenshots
Super Street Fighter II Turbo
Reviews and languages
1 languages in the interface, 0 of them with full voice acting. English is supported.
Super Street Fighter II Turbo
Platform releases
- Arcade
- 23 March 1994
- 3DO Interactive Multiplayer
- 6 November 1994
- DOS
- 5 May 1995
- Amiga
- 31 December 1995
- Amiga CD32
- 31 December 1996
Super Street Fighter II Turbo
Official pages
Series
Street Fighter
Super Street Fighter II Turbo